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Question by unkopath · Jun 29, 2018 at 05:23 PM · collisioncharactercontrollercharacter controllerragdoll

How to ignore ragDoll collision with the character controller

Hi my problem is I separate a ragdoll in to the other layer but the problem is he isn't in the same as ground so he falls off, how can I solve this? I just want ragdoll ignore collision with player nothing else, it still can collide with the environment

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Answer by hexagonius · Jun 29, 2018 at 07:41 PM

Make sure the enviroment is in two layers at the same time. Make ragdoll and player each part of one of those layers. Ignore collision between those two layers.

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avatar image unkopath · Jun 29, 2018 at 07:53 PM 0
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How I can add a tile in two layers at the same time? Is it possible?

avatar image hexagonius unkopath · Jun 30, 2018 at 06:50 PM 0
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you're right, my explanation was a bit the wrong way around. Here goes:
Put player, ragdoll and floor into 3 different layers. then, ignore collision between player and ragdoll layer.

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