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Question by Stonepunsh-Studio · Jan 14, 2018 at 05:39 PM · unity 5networkingserversimple

How to make just a simple server to save arrays and vars for a multiplayer?

Hello everyone, I know unity has the possibility for a multiplayer but i dont need all these 3D feautures and so on. Photon is to expensive for only storing arrays and vars. Do you know a simple possibility to save arrays and vars cheap and simple for a multiplayer with a lot of players. I really speak about more than hundred players at the same time. The best would be if there would be a ready unity plugin or extension for the network service. Thank you for your help.

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