Question by 
               araogo · Jun 16, 2020 at 04:16 AM · 
                unity 5terrainterraindataterraintextureterrain-editor  
              
 
              Unity Desert Sand Dunes
So I have created a desert heightmap with sand dunes, but the problem is that when applying it to the terrain, I'm getting jagged mesh. I have tried to use the Smooth Height tool, but it also smoothens the "dune lines", which I want to be a little bit sharp. So I was wondering if there is a way to smoothen the overall terrain (1) without touching the "dune lines"(2) ? 
 
                 
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 koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                