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Question by LSLT01 · Apr 07, 2016 at 05:58 AM · 3drendererobject reference

Object reference not set to an instance of an object

I follow this tutorial to make the Maze.

toturial

I've already finished the "Placing Doors"part, but I have an error during runtime, all I get in the error is NullReferenceException: Object reference not set to an instance of an object, and there is the part of code:

 using UnityEngine;
 using System.Collections;
 
 public class MazeWall : MazeCellEdge {
 
     public Transform wall;
     
     public override void Initialize(MazeCell cell, MazeCell otherCell, MazeDirection direction){
         base.Initialize (cell, otherCell, direction);
         wall.GetComponent<Renderer> ().material = cell.room.settings.wallMaterial;
     }    
 }
 


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avatar image JigneshKoradiya · Apr 07, 2016 at 06:16 AM 0
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paste the error here with line number

avatar image LSLT01 JigneshKoradiya · Apr 07, 2016 at 06:36 AM 0
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$$anonymous$$azeWall.Initialize (.$$anonymous$$azeCell cell, .$$anonymous$$azeCell otherCell, $$anonymous$$azeDirection direction) (at Assets/Scripts/$$anonymous$$azeWall.cs:10)

avatar image Guhanesh · Apr 07, 2016 at 07:24 AM 0
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check whether variable wall is assigned in the inspector.

avatar image LSLT01 Guhanesh · Apr 07, 2016 at 03:17 PM 0
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Thanks! I find where the problem is.

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