Question by
hyo02047 · Mar 21, 2019 at 03:08 AM ·
3drendererorthographicordering
How to ordering the game objects between 3d models and sprites?
Hi, i'm making a 2d isometric game, so my project is 3d project and i'm using orthographic camera. There is many buildings and many characters in game. All characters are 3d models but another (ex: buildings) are 2d sprites. I'm struggling about z ordering between 3d models and 2d sprites. Well... now i just set transform z axis to control each's z order. 2D Sprites has "render order" to set rendering's order but 3d models has not. Is there have any solution to z - ordering 2d, 3d objects? I must do this by setting z position?
Below is similar with my question but there is no proper answer too.
https://answers.unity.com/questions/1470233/2d-isometric-3d-render-order.html
Comment