Question by
britnic · Jun 29, 2016 at 10:47 AM ·
animationfbxinvisible-object
FBX animation's transparency not working
Hi,
I'm importing an FBX that was created in 3D Max. It features an animation that has objects appear/disappear from the time line using a visibility track. This plays fine in 3D Max, however when I import into Unity it does not show the objects invisibility status.
Any ideas how to fix this? Thanks
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