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Question by
Win3xploder · Jun 30, 2019 at 02:43 PM ·
normalsblender-exportingimporting problemsseamstangents
Importing from Blender causes tangent/normal errors
Hi guys, I'm having an issue with importing .blend files. The normals are interrupted along all UV seams.
As you can see from the screenshot, this only occurs when importing from .blend directly but not when importing .fbx. I have the latest Blender 2.8 build installed.
The import settings for tangent space on the .blend are set to "import". If I set to mikktspace even more errors occur.
Anyone know how to fix this?
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