Question by
Cailean64 · Mar 01, 2017 at 05:41 PM ·
textureblenderblender-exporting
importing blender to unity causes issues
I am trying to use a sniper rifle i made in blender in unity, but problems occur; one part is flipped 180 degrees on the z axis and the texture does not stay (my main problem), i have tried exporting to .FBX (this fixes the flipping problem but textures still don't work). My texture was made in paint.net.
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Comment
Found this on the Blender to Unity topic:
http://www.creativeshrimp.com/how-to-export-from-blender-to-unity3d.html
and this:
http://www.edy.es/dev/docs/materials-and-textures-from-blender-to-unity-3d/
Thank you, I've managed to fix the flipping problem and made progress on the texture issue. Now it recognises that there are materials but all are just plain white
Your answer
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