- Home /
Start iOS app from a Unity3d iOS app
Hello!
I'd like to open an iOS app by clicking a GUI Button within my Unity3d iOS app. I gave a URL identifier and scheme for the other app so that the UNity3d app can open it. The Application.OpenURL function doesn't open the app. Is there any other way to open the app ?
Answer by jorjdboss · Jun 26, 2012 at 05:33 AM
Please note that this method is useful only of you want to launch an app developed by you(should have the source). You can't launch an app you downloaded from the appstore. I couldn't find a direct way to do this. There's a way to launch Unity app and immediately after the logo, drop a view controller on top of the unity's view. Essentially your app and its views runs over unity always. Now you can use UnitySendMessage() to send messages to unity and also send messages from unity to the app using plugins. All you do is switch between the views. Here's the link to a tutorial http://clevermartian.com/blog/?p=59
Your answer
Follow this Question
Related Questions
Can Unity handle a wildcard Bundle Identifier for iOS testing? 0 Answers
VideoPlayer from URL has extremely low frame rate in iOS 1 Answer
What would cause my launch screen image to be black for the few first seconds on iOS? 0 Answers
Updating iOS app almost doubles size in iTunes 1 Answer
JIT compile error on iOS 3 Answers