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Question by
powersnooker · Feb 15 at 08:53 AM ·
photonmultiplayer-networking
Photon Multiplayer not Syncing
Hi We have developed a Snooker game using unity, in our old version of the code Multiplayer is working fine.
We have updated the game code to integrate an AI Bot play and now the multiplayer is not syncing. when a player moves the cue all matches great but when player 1 strikes the ball, player 2 screen does not match.
Does anyone have any ideas what we need to look at?
many thanks in advance for replies.
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