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What is needed for a mobile multiplayer game? Unity+ vs Photon+
I'm currently searching for the best possible way to make a mobile multiplayer game. In the game I wanna make is a fast data rate not necessary. It's just a game about pressing buttons and waiting until every other player pressed a button (android and ios), so a slow network response is also acceptable.
I know Unity Personal doesn't support mobile multiplayer (sockets etc..). However, it should be possible with Photon+, which is much cheaper than Unity+. I don't have much experience with multiplayer games, so what do you think is the best solution? Should I buy Unity Plus or just Photon+, or are there any better ways?
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