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Question by
alexp96 · Apr 04, 2019 at 11:13 PM ·
androidrenderingandroid buildtexturestransparency
Android textures not showing properly
When building for Android some of the textures are not displayed properly. It looks like there are some transparent parts. Everything works fine on iOS and editor. I'm using standard shader, textures are compressed to 1024 with ETC.
Any ideas why this is happening ?
20190405-013207.jpg
(443.4 kB)
Comment
Have you tried modifying the color space settings? $$anonymous$$aybe getting them to match the color space you have for iOS and Editor?
The color space is the same for both iOS and Android