Startup time of WebGL build
Clarification: This is not about loading data from server. I'm having problem with the delay between when data finished loading (the loading progress bar disappear) and the game's actual start (when content actually appear)
I'm having serious trouble with bootup time of WebGL build. It's taking 5~10 seconds for my data visualization build to start on localhost.
Even worse, each of my pages load several instances (from 3 to 6 iframe per page), and different WebGL instances seem to be blocking each other, so it all add up to around a full minute of waiting for 5 or 6 instances to load up.
Is there any way at all to hasten the boot up process?
Like, really I need it to bootup as fast as possible, ideally under 5 seconds for all 6 instances. I'm willing to cut off anything as long as I can satisfy the bootup time.
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