Question by
Stoneway2017 · Jun 27, 2017 at 12:28 AM ·
fpsquaternioncamera rotate
How to rotate hands with camera in a FPS/TPS game when the character model and animation are complete?
Now I have an integrated character model and animation downloaded from Mixamo. And I successfully wrote the controller script. The camera could be looking free just like the official sample. I put the camera on the head of the character and wish the hands and gun could rotate with my camera. What am I suppose to do? All my efforts have failed. Is it possible to implement this idea by applying scripts to the arm joints?
Plus: The hands and arms may not be the children of the camera because if so, the models' animation will not work.
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