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Unity 3D - Material or Shader issue
Hi guys! I need your help. My android game works very well on my device (Galaxy Tab 10 and S3). But game isn't work on HTC One M8 such as device. The some textures or materials is turning into black color. I chose the Mobile/Diffuse shader, but no effect.
Original:
Menu) http://i.stack.imgur.com/owrEs.png
Game) http://i.stack.imgur.com/pHD5Z.png
Problem:
Answer by Omar47i · Jan 04, 2015 at 09:08 AM
Hi @RuMad, Concerning the first issue of not working on your "HTC One M8", you can try to change the texture compression in the build settings to ETC1 since it is one of the most supported texture format among smart phones.
The textures turning black probably because mobile shaders has no colors, so you may consider give it a colored texture to overcome this issue.
hope that helps