Making an object spin on impact
I want to create an object that will spin neatly on impact with a projectile object, like the funny targets in a shooting gallery kind of thing. I can't seem to get a neat spin though, with it always going off at odd angles despite trying to constrain planes of rotation.
I'm also having issues with any sort of decent speed. It seems to just kinda ponder round no matter how fast the object hitting it is going. I'd like it really spinning manically. What's causing this limit?
Sorry if this is a basic question, but I'm still very new to Unity.
Thanks
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