Question by
loki000 · May 15, 2016 at 03:58 PM ·
networkingmultiplayerscene-loading
Scene based multiplayer game
Hi
I want to make a multiplayer scene-based game. What it means, is that 4 players are connecting to a one host, each of them has a different scene loaded. Each of the scenes contains a different buttons and texts.
What I would like to implement I can show on example:
Player 1 is clicking a button and it causes changes in a texts on Player's 2 scene etc. Basically each player should be able to influence a text which is showing up on the rest of the players scenes.
Is it possible to do using different scenes or should I try to use different cameras for each user, and a multiple canvas with a texts and buttons etc?
thanks!
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