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Answer by wootrop · Nov 17, 2020 at 12:06 AM
You can setup your text in a canvas and then use DontDestroyOnLoad to keep the object in all your scenes. Normally is a good idea to have an object "game manager" that exists through all scenes and keep game status.
This video I think is exactly what you are searching for... is a little long, but che concept itself is quite simple and fast to do.
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