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Z-ion · Apr 12, 2020 at 05:19 PM ·
networkingmultiplayernetworkmultiplayer-networking
Unity networking solution (PUN or Bolt)
Hello everyone who is reading this. I want a networking solution for my game where there are about 4-8 players in a room and think of it like a party game where you can play different mini game with your friends or randoms.
From my research I came to conclusion that I am going with photon networking. But now I am confused between PUN and Bolt. Which one should I use? How they are different from each other? How well they perform tasks(same/different)? etc
I hope you can help me out. Thanks for reading.
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