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Question by PixelNAUTS · Feb 06, 2012 at 02:32 PM · fbx3dsmaxexporting

Excluding meshes from exporting (3D Max)

Hi,

I am saving my max files in my project and allowing unity to export the meshes automatically. I was wondering if there was a way to exclude certain meshes from exporting into Unity? Many times i have a meshes that i'm working on and include reference meshes in my file. I don't want to delete those every time i save my file and i don't want Unity to export them. Couldn't find an answer to this, any help is appreciated.

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Answer by charnew · Feb 06, 2012 at 03:18 PM

export selection

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avatar image PixelNAUTS · Feb 06, 2012 at 03:29 PM 0
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Im not exporting from max manually, im just saving my max file in my Project folder and allowing Unity to import manually. Im looking for an option in Unity to do this.

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