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Downward pointing face on cube discoloured
I'm relatively new to the whole unity thing and have encountered many a problem, all of which have been solvable through persistence and googling, until now. I have come across the issue that the downward point face of my cubes are a dark off coloured orange (When they are supposed to be white).
This is a particular hassle as i'm trying to create a simple room with first person camera interaction which is being ruined by the nasty colour of the ceiling. Basically I need to know if it is possible to stop this (I should very well hope so) and if so how it is done.
Thanks in advance Dave.
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