How to make a tiny nature AR environment
Hey all!
For a client, I'm researching to possibility to create a small AR nature scene (50x50cm in real world max). So approximately 0.5 unity units x 0.5 unity units. With simple 3D models, this is easy enough, but this becomes increasingly difficult as I try to add elements that were made to create huge worlds, such as the unity terrain and water options, which just scale awfully.
[1]: /storage/temp/120728-hololens-weather.jpg
The hololens weather app is actually a really good example of what I mean, it doesn't need to be as "slicey" though, it's allright to have it flat on the table.
Long stort short, I want to create a small nature environment, with a house on a hill next to a small pond, how would i achieve this?
Thanks!
Your answer
Follow this Question
Related Questions
water4advanced reflections problem? 0 Answers
Creating "mini" terrain 1 Answer
Water rendering under terrain but not above it. (solved) 1 Answer
How do I make a terrain level? 0 Answers
Reflection on terrain textures (water / puddle etc) 1 Answer