- Home /
License Support For XBox Indie Developers ?
I was wondering if there are any plans to work with Microsoft to include an indie level XBox360 license (a basic one that indies could afford) ?
Answer by Waz · Sep 07, 2011 at 12:24 PM
This is a user-to-user knowledge base, not a channel for talking to Unity Technologies. You might have more luck on the forums.
Alternatively, look into the Union program on unity3d.com
Answer by Dreamora · Sep 08, 2011 at 01:18 AM
From what mentioned there are no plans to support XNA ( keep in mind that Unity is no .NET based technology its native code with .NET only for scripting). The Unity XBox 360 targeting requires XDK which means you must be a licensed developer and can target XBLA and Disk that way. Also the license costs explicitely forbid indie basically, as no indie title so far made enough to even pay the license fees for XBLA targeting and leave enough at the same time to pay even the rent.
Your answer
Follow this Question
Related Questions
not profitable 1 Answer
Publishing to Xbox Live Indie Games with Unity 3 2 Answers
Unity Pro project to unity free? 1 Answer
Asset licencing for hobbyists 0 Answers
Old Indie License, new purchase. 2 Answers