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APK build difference between computers
Hello everyone!
I'm building my third app with Unity now and I've found a weird problem.
I have 2 computers on which I work on my app. I copy and paste my project between computers. Now, when I build my app on computer 1, I get an apk with the features: android.hardware.screen.LANDSCAPE & android.hardware.TOUCHSCREEN
When I build my app on computer 2, I get an apk with ONLY the feature: android.hardware.screen.LANDSCAPE.
The android.hardware.TOUCHSCREEN is missing! Which means I cannot upload this apk as an update to google play, because features may not be missing in an update.
Any idea what went wrong and how I can solve this?
$$anonymous$$ake sure the settings match in the Player Settings.
When you import the project to other Unity even within same computer.... Player Settings are set to default. Just review your player settings!
And you'd better use VCS ins$$anonymous$$d of copy-pasting project. It will save you a lot of time and will protect you from losing your results due to ridiculous circumstances. ;)
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