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               Question by 
               monogon · Mar 06, 2017 at 12:33 AM · 
                normalsblender-exportingdistortionshadingtangents  
              
 
              Tangent / normal problems Blender export
Hello!
I get strange shading problems when exporting a model from Blender.
The texture on the model seems to be distorted relative to the camera movement. This distortion increases with an increased heightmap intensity.
I made a short video visualizing the problem: https://youtu.be/ohbTOIKfUJg
What could be the problem?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                