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Question by ShaneSkuse · May 10, 2017 at 01:20 PM · androidwebcamtexturenexus

WebCamTexture and Nexus 6p

Google have mounted their front facing camera in the less-common (reverse landscape) orientation on the Nexus 6p. How can I detect for this? So I can apply the necessary transforms to my camera object.

I currently have my camera object working correctly on all of our test device except the Nexus 6p which has had its front facing camera fitted in this uncommon configuration.

The only fix I see within forums is to use the androids camera2 api that should handle rotation automatically. However as unity builds and deploys my project I have no access to such api(s).

I was hoping that the WebCamDevice object would contain camera mounted information.

Any help on this would be most appreciated.

Thanks

Shane Skuse

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