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Question by nnorris523 · Mar 21, 2016 at 11:33 PM · triggerboxcollider2d2d collision

BoxCollider2D not triggering

I've been trying to figure this one out for quite some time (a bit of a Unity newb), hopefully you all can help me!

I've got a player 2D sprite with a Rigidbody2D as well as a BoxCollider2D, and I've got another sprite that I've called "DeathZone" which contains a BoxCollider2D with "Is Trigger" checked.

The following code doesn't log any message to the console when the two objects collide, which is worrying:

 void onTriggerEnter2D(Collider2D other){
             Debug.Log ("Something entered death zone.");
     }

I've tried everything I can think of to fix this. Help!

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Answer by Zoogyburger · Mar 21, 2016 at 11:33 PM

OnTriggerEnter2D is spelled with a capital O. Change your script to this:

 void OnTriggerEnter2D(Collider2D other)
     {
         Debug.Log("Something entered death zone");
     }


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