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Question by Tropied · Mar 18, 2016 at 10:06 PM · camera movement2d platformer

2D Platformer Camera follow on y and continue to go right on x

I want my camera to keep moving right on the x Axis but i also want it to follow the player on the y axis answer please in C# as i am new to scripting and only know that

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Answer by ComradeVanti · Mar 19, 2016 at 02:34 PM

Add this to you cameraobject

 using UnityEngine;
 using System.Collections;
 
 public class CameraMover : MonoBehaviour
 {
 
     public Transform playerTrans;     // Transfrom of the player
     public float xSpeed;            // The speed you want your camera to have
 
     void Update ()
     {
         transform.Translate (new Vector3 (xSpeed * Time.deltaTime, transform.position.y - playerTrans.position.y, 0));
     }
 }

Good luck! :)

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avatar image Tropied · Mar 19, 2016 at 02:55 PM 0
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I get an error when adding it to the camera. transform.position assign attempt for '$$anonymous$$ain Camera' is not valid. Input position is { 0.790000, Infinity, -5.000000 }. UnityEngine.Transform:Translate(Vector3) Camera$$anonymous$$ovement:LateUpdate() (at Assets/Scripts/Camera$$anonymous$$ovement.cs:16) The Camera just keeps going up.

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