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Question by RBalaji · Mar 17, 2016 at 02:59 PM · native pluginintegrationios7

How to quit unity game from iOS native app and release the memory

I am trying to integrate unity app into my iOS native app. I am able to launch when ever I want, but I cannot able to quit unity app once the game is completed. How to quit the unity and release the memory?

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avatar image Hellium · Mar 17, 2016 at 08:46 AM 0
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Have you simply tried Application.Quit ?

http://docs.unity3d.com/ScriptReference/Application.Quit.html

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avatar image RBalaji · Mar 18, 2016 at 10:12 AM 0
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I followed this Ref: http://www.the-nerd.be/2015/11/13/integrate-unity-5-in-a-native-ios-app-with-xcode-7/

$$anonymous$$y requirement is I need to quit unity and continue using my app. Also if click on the button i need start the unity again.

avatar image rocker182 · Jan 08, 2018 at 05:52 PM 0
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i tried Application.Unload ();

it works the first time but the second time i click on play button it crashed my game any help ?

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Answer by yoiiiuk · Sep 20, 2018 at 11:28 AM

There i posted my ideas about it. https://stackoverflow.com/a/52424118/5790492

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