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Question by NotExpected · May 08, 2016 at 05:56 PM · c#unity 5score

Problems with GUI Text and adding score to it

   using UnityEngine;
   using UnityEngine.UI;
   using System.Collections;

          public class Score : MonoBehaviour {
 public Text scorepoint;
 static int score = 0;
 static int highScore = 0;
 void Start()
 {
     scorepoint = GetComponent<Text>();
 }

 void FixedUpdate()
 {
     score++;
     if (score > highScore)
     {
         highScore = score;
     }
 }
 void Update()
 {
     scorepoint.text = "Score: " + score + "\nHighscore: " + highScore;
 }

} I've found this code that was supposed to fix my problem , but apparently not. I want 1 score added every frame, but right now the GUI text doesn't change.

Any help is appreciated

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avatar image incorrect · May 08, 2016 at 05:57 PM 0
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Why are you doing score incrementation in FixedUpdate?

avatar image NotExpected incorrect · May 08, 2016 at 07:28 PM 0
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Didn't notice that, randomly put it there. Thanks

That wont fix the problem tho

avatar image incorrect NotExpected · May 08, 2016 at 07:40 PM 0
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I can't find any problems in your code. Except that it's very bad.

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