Question by
sarahnorthway · Apr 01, 2016 at 08:37 PM ·
dll error
Fallback handler could not load library - but from WHERE?
We're having issues loading the DLL for our sound engine. While this is probably an issue outside of unity, it would be helpful to know exactly what code or object is trying to load the DLL. output_log.txt is filled with the following:
"Fallback handler could not load library {PATH_TO_DLL}"
but it doesn't include a stack trace even when built in debug mode. I know something is referencing this DLL, but how do I find out what?
Comment
For the record, our logs were also showing DllNotFoundException and {PATH_TO_DLL} was incorrect, but both were red herrings: our problem was a missing dependency for the DLL (vc++ redistributables), not a missing DLL.