2d Light(mapping) alternative for mobile
So, I'm working at a little 2D Physics Game for mobile devices and my problem is that i want static Lightning in my szene. But realtime lightning is a performance killer and Lightmapping doesnt work in unity2D. Additionally Im not really talented in Art so I can't make Artwork that could replace the Lightning (btw thats why i wanted the light, so i can create something that looks cool even though its standard and poor artwork) I would really be gratefull for any advice (and sorry for my poor english)
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