Question by
matta9001 · Feb 28, 2016 at 07:56 AM ·
2dgenerationprocedural-generationhill
Randomly generated 2D hills
What is the best easiest way to emulate tiny wings hills like this: http://e-rapidgames.com/wp-content/uploads/2014/09/2-1.jpg
I have tried making bezier curves and generating mesh along that but it was just a mess and i want to know what's the most efficient method to doing something like this, WITH a texture.
Comment
Answer by tanoshimi · Feb 28, 2016 at 08:14 AM
Easiest way to do anything in Unity? Use The Asset Store.