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Question by gjoa · Jul 15, 2018 at 01:13 AM · rendererparticle systemlayers

Particle system not rendering in front of sprites

Hey all, I'm having an issue with a particle system not rendering in front of my sprites/tilemaps. I understand that in the renderer component of the particle system you can (supposedly) change the layer of the particle system, but when I change its order in the layer, or add another layer and put it on there, it doesn't seem to make any difference. I've tried adding a particle system to different game objects on different layers but it always seems to render behind my sprites.


Does the layer section of the renderer simply not work or am I doing something fundamentally wrong here? Thanks.

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avatar image ifurkend · Jul 15, 2018 at 02:29 AM 0
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What shader you use for your sprites? Do you even use UI canvas for your sprite?

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