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Question by siddharth3322 · Dec 30, 2019 at 04:40 PM · materialparticlesparticlesystemrendererparticle system

Blast Particle Gets Cut Off

I have implemented blast particle within my game but when it spawns, it gets cutout to correspond to the nearest environment object.

This problem, I was getting: alt text Overall there are multiple particle systems are running to achieve this but I am attaching one particle system inspector panel details: alt text

A similar kind of renderer exists for mostly all particle systems. So please guide me to solve the above effect cut related problem with the wall.

blast-particle-cutout.png (64.4 kB)
blast-particle-renderer.png (45.2 kB)
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avatar image PiterGleb · Jan 27 at 11:49 AM 0
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Hey! I have the same problem. Were you able to solve this problem?

avatar image siddharth3322 PiterGleb · Jan 27 at 12:16 PM 0
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Change shader of the Particle Material

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