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Question by Pejovski · Feb 19, 2016 at 03:58 PM · gravityscale

Gravity problem (javascript)

i want my player to change the graviity when he is dead, so in that function i wrote this and its not working gives 3 errors.

 function Die()
 {
     canMoveUp = false;
     canMove = false;
     GameMaster.canScore = false;
     GameMaster.finalScore = GameMaster.currentScore;
     Ground.groundCanFollow = false;     
     this.GetComponent<rigidbody2D>().gravityScale = 1f;
 }

here are the errors: Assets/Scripts/Player.js(78,40): BCE0043: Unexpected token: ). Assets/Scripts/Player.js(78,41): BCE0044: expecting ), found '.'. Assets/Scripts/Player.js(78,42): UCE0001: ';' expected. Insert a semicolon at the end.

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avatar image Nerevar · Feb 19, 2016 at 04:05 PM 0
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 this.GetComponent<rigidbody2D>().gravityScale = 1f;

add ";" at the end of your line?

avatar image Pejovski Nerevar · Feb 19, 2016 at 04:11 PM 0
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i have ;, just coppied wrong other solution?

avatar image Nerevar Pejovski · Feb 19, 2016 at 04:22 PM 0
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Well there is still a place where a semicolon : ";" is missing. $$anonymous$$aybe put more of your script?

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