unity sudden freezing
Hello, i have a problem with the Unity editor. And no before anyone says its not optimization, i spend 2 days optimizing it and it works perfectly smooth when i BUILD it , not when its in the editor. After 5 seconds of playing it just stops and I'm forced to either wait for the player to die to return the fps to normal or force quit it via Task manager. Before ,i thought the problem was the garbage collector in the profiler where it uses 1000+ ms, but it still keeps freezing even though now the garbage collector is 30 - 70ms. And everything else is using around 5 - 20 ms. Any ideas what causes the frame drops?
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