- Home /
Question by
siddharth3322 · Jun 28, 2015 at 06:49 AM ·
shadermobileoptimizationnormalmapspecular
Without normal map material
If I don't specify normal map texture in material then it will generate any performance problem on mobile device or not? Following image demonstrate my question efficiently.
screen-shot-2015-06-28-at-121717-pm.png
(36.9 kB)
Comment
Your answer
Follow this Question
Related Questions
Using dualforward in a shader for specularity and lightmaps 0 Answers
Glass Shader with Strumpy Shader Editor 1 Answer
Is it possible to use a movie texture as a normal map, or as a mask to hide a texture in a shader? 1 Answer
About shader! 0 Answers
Transparent/Specular Shader - I want alpha to control spec, not transparency 1 Answer