Question by
DrViJ · Aug 08, 2019 at 02:24 PM ·
2dinputwebglinput.touch
Pointer Down is Called every frame in WebGL when use touch
I have a problem, that IPointerDownHandler is called every frame in WebGL when using Touch in browser. Does anyone now what is the reason of it? The same strange thing with Input Touches, they all have "Began" status, like if it is a new touch
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Answer by Peter-Lech · Feb 11 at 03:47 PM
I face the same problem with unity 2021.2.9f - is there any solution?
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