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How to fix Texture issues with 3D models
Hello,
I've got an issue with Textures. I have a few models that have been UV unwrapped with the same settings. However when a texture is placed on the models the mat is forced to fit in the area. Is there not a way for the material to repeat over the face and not be forced to fit on the face?
A model in the shape of a rectangle has the material squashed to fit onto the face while another model in the shape of a square has the material fit nicely.
Is there anyway to overcome this issue? or is it a case of having other Materials to fit the different sizes of the material? Or is it a UV mapping issue?
Thank you.
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