Just if someone has discovers a similar problem, in my case was codesmith and the dlls the problem.
Can't Connect Monodevelop Debugger to UnityEditor
I have a strange Problem when i try to debug my game.
I try to attach the Debugger to the Unityprocess and after a while the following Message appears and the Editor freezes until i continue execution.
Im using the newest Unity/Monodevelop Version on Windows 8.
Did anybody exerience the same Problem? I can't figure out how to fix this....
Thx
I did some tests it actually occurs, as the message indicates, when trying to set a breakpoint during debugging or having set a breakpoint and then start debugging.
Is there a $$anonymous$$onoDev-Version which works with the newest Unity release?
Thx
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