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Legacy Animations ignore Rotation
I made a reloading animation for a gun: the script works perfectly fine and I think the animation looks quite good, but when I turn it to legacy-mode to test it, the animation only changes the position of my gun and position + rotation of my magazine, but not the rotation of my gun.
When I turn my animation out of legacy-mode to edit it, it plays perfectly fine in the "preview"-window. But as I have to set it to legacy-mode to test it in my game, I set it back to legacy-mode and only the animation without the gun-rotation is played.
I hope you understand my problem, if you have any questions, feel free to ask!
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