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Update 5.3.1f1 all materials using [UI/Unlit/Transparent] now invisible?
Dear Unity,
I just updated to Unity 5.3.1f1 and now all my materials that are set to UI/Unlit/Transparent are invisible. How do I fix?
Cheers Thor
Answer by coolraiman · Jan 28, 2016 at 04:09 PM
just use the new standard material they are nice
I did try the new standard material but then non of my custom UI would change colour or fade out. It seems sprite/default is working with my code. Thank you bec_bunsen for the surgestion.
Answer by bec_bunsen · Jan 28, 2016 at 03:32 PM
I have this issue too since the December released.
I'm not sure it's a bug, I used it on particles coz I think it was the best unlit transparent rendering. As it's said to be a UI shader maybe there's some good reason for not working out of UI elements.
How did you used it?
Edit : After looking among the unity shaders, I think the "sprite/default" shader can accomplish the same rendering. ;)
Awesome the sprite/default has the behavior I need. thank you bec_bunsen. I did try the new standard material but then non of my custom UI would change colour or fade out.
No problem ;)
I actually was looking for the same color/fade behaviour for my particles.
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