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Question by pcreation · Jan 26, 2016 at 11:24 AM · updatematerials

Update 5.3.1f1 all materials using [UI/Unlit/Transparent] now invisible?

Dear Unity,

I just updated to Unity 5.3.1f1 and now all my materials that are set to UI/Unlit/Transparent are invisible. How do I fix?

Cheers Thor

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avatar image lassade · Jan 28, 2016 at 03:47 PM 0
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Other materials become brighter?

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Answer by coolraiman · Jan 28, 2016 at 04:09 PM

just use the new standard material they are nice

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avatar image pcreation · Jan 28, 2016 at 10:04 PM 0
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I did try the new standard material but then non of my custom UI would change colour or fade out. It seems sprite/default is working with my code. Thank you bec_bunsen for the surgestion.

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Answer by bec_bunsen · Jan 28, 2016 at 03:32 PM

I have this issue too since the December released.

I'm not sure it's a bug, I used it on particles coz I think it was the best unlit transparent rendering. As it's said to be a UI shader maybe there's some good reason for not working out of UI elements.

How did you used it?

Edit : After looking among the unity shaders, I think the "sprite/default" shader can accomplish the same rendering. ;)

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avatar image pcreation · Jan 28, 2016 at 09:55 PM 0
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Awesome the sprite/default has the behavior I need. thank you bec_bunsen. I did try the new standard material but then non of my custom UI would change colour or fade out.

avatar image bec_bunsen pcreation · Jan 29, 2016 at 10:52 AM 0
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No problem ;)

I actually was looking for the same color/fade behaviour for my particles.

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