Animation start delay
Hello. I am experiencing a slight problem with my animations. Whenever one of the parameters for my animator controller changes, it takes approximately 116 milliseconds for the animation state to change. I have demonstrated this in my picture below. This delay is very noticable in-game.
Here are my transition settings, they should however not be the problem.
Frame 124, first frame the OnGround parameter is changed to true Frame 131, first frame Idle state is active
Do you guys know a workaround or fix for this problem?
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