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Question by joshua-lyness · Jan 10, 2016 at 01:46 PM · shaderpositionlightprojectorprojectors

Modify Light Projector Shader to be Additive

Hi ive been looking around for a shader to do this but I cant find one. The best one is effectronicas additive shader however it doesn't take the co ordinates of the projector and just dumps the projection on the middle of the mesh. How can I modify the exisiting Light Projector Shader from the standard assets stop blending, and perhaps have an alpha slider? Sorry this question is so broad, I have no knowledge of shaders at all. Probably something I should try to learn, just don't have the time yet. Thanks :) Josh

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