Question by
hi1357357 · May 20, 2016 at 02:21 PM ·
c#terrainproceduralgenerationformula
Can you use the superformula in unity?
So I was wondering if there was any way you could create objects, or terrain using The Superformula. I was hoping I could use it for procedural terrain generation. Is this possible? Thanks.
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You can try to use this project as reference: https://github.com/kamend/Superformula3d
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