Question by
ttham · Oct 15, 2017 at 12:28 AM ·
gameobjectcolliderintersect
Check if object position not taken.
if (curColider.bounds.Intersects()) { }
I have this piece of code,I need to add other collider bounds in braces after intersects.But i need to detect if object collides with any gameobject with certain tag.How do i do that?Thank You.
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