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UI problem at fullscreen
I have a set of buttons that go down the left side of the screen on my game. They work correctly when the game opens in a window, but when it is open full screen, the clickable area seems to have shifted such that the "over" effect and onClick event is triggered from about 20-50 pixels above the button. There are also black bars on to and bottom of the screen, though I have allowed for all supported aspect ratios in my player settings. Any ideas? Thanks!
Answer by ashleyjlive · Dec 24, 2015 at 09:02 PM
This is a bug in the Unity Engine with non-native resolutions. If you are on 5.2 update to 5.2.4 or if you are on 5.3 you are going to have to wait until they patch it.
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