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Mesh Resolution Problem
Hi guys. I have 3d android game and it uses mesh system to create hollow tube . other object looks fine at any distance but far meshes of tube have resolution problem . it looks like there is a blur on it (I have attached screenshot).How can i fix this problem ?Thanks for any help
Answer by Bodhid · Oct 03, 2018 at 08:23 AM
Those are mipmaps. If you open the texture inspector on the tube's texture. you can disable "Generate mipmaps". if you experience aliasing, you can also choose trilinear filtering
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