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Disable auto-record when scrubbing an animation
Is there any way to disable the record button from enabling when we click on the animation timeline and scrub through an animation? We are trying to sync up multiple animations, so we scrub frame by frame and make some adjustments that we don't want to be recorded. But the record enables in Unity as soon as we click the timeline again, and we don't always notice it.
Answer by AVOlight · Oct 12, 2014 at 11:58 PM
heres a workaround that works for me,
add a toggle so that changes aren't recorded unless you have the toggle on. down side is you have to click both the normal recording button and the toggle every time you want to record
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